November 29, 2008 by cyotee
A rare magnapinna giant squid was found at a deep sea drilling site. National Geographic has the video filmed via remote submersible. I worry that now they have mastered elbows soon they’ll get thumbs, then they will march out of the oceans.
Tags: magnapinna, nature, picture, squid
Posted in Comentary, Humor | Leave a Comment »
November 14, 2008 by cyotee
I know I haven’t even got an episode out yet but I thought I’d list some of my favorite gaming podcasts.
1UP Yours – A podcast made by the guys over at 1up.com and EGM magazine. It’s focused on news, previews and user coments from the forums.
1UP FM – Another the podcast by the 1UP guys. This one has more of a morning radio show feel. It also discusses news and previews.
GFW Radio – Yes. another 1UP podcast, noticing a trend? This one is for the now dead GFW magazine. They talk about pc game news and previews.
Retronauts – And one last 1UP podcast. This one is about the history of video gaming, usually focused on one game or series per episode.
Dragons Landing Inn – A tabletop RPG podcast. The hosts Chuck, Lonnie, and Sometimes History Dave discuss story telling through roleplaying games. They talk about how to craft a campaign, game world, or just a single adventure as compelling story.
Fear the Boot – Chad, Chris, Dan, John, Pat discuss how to run and play in a tabletop rpg. They toss around ideas on how to build a cohesive group, design a campaign, and tips on the nitty gritty of running a rpg.
If you want to see my entire podcast feed head over to Podnova.com to see my OPML.
Tags: links
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November 14, 2008 by cyotee
I’ve been inspired by afew gaming podcasts. And I have an idea for a different take on game discussion. I want to discuss game mechanics and game design theory. Like investigating the visual language conventions being built by modern video gaming. And how the level of abstraction as game uses in designing its simulation can change the tone and gameplay of a game. And I want to investigate these ideas in any sort of game, videogames, tabletop rpgs, and card and board games. So I setup a blog for the podcast over at http://thegamemechanics.wordpress.com.
Tags: podcast, premise
Posted in podcast | 1 Comment »
April 15, 2006 by cyotee
Welcome to WordPress.com. This is your first post. Edit or delete it and start blogging!
Posted in Uncategorized | 1 Comment »
Long Term Knowledge Spreads Futher with Real Time Systems.
June 28, 2009 by cyoteeScoble just posited the idea that real time systems hurt long term knowledge. And I’ll start with that I agree with his basic premise that currently it is very hard to find past real time communications. IM disappears as soon as you close the window, and tweets roll off the page into obscurity. Even RSS will often be trimmed, losing past timelines. Scoble is entirely correct in his basic premise. But I don’t think it will have the long term effects he believes.
Historically, the resiliency of knowledge has always been proportional to the difficulty in recording and transmitting it. Verbal comunication is gone as soon as it it transmited. Newpapers and magazines wear out very quickly. Paperbacks are discarded after only a handful of reads. But, what you pay in resiliency you gain is transmisability.
Paperbacks can be traded amongst friends, magazines can be mailed to subscribers, newspapers can even be left sitting on the sidewalk for anyone to take. And verbal communication will instanly reach possibly hundreds of people. And some of those reached may go on to invest the time to transcribe the information I have just so easily transmitted. So my increasing my transmital rate I will in turn increase the chance of my transmissions conversion into long term storage.
Tags: knowledge, response, scoble, social commentary
Posted in Comentary, Social | Leave a Comment »